Unity3D + zSpace: Survival Shooter Game Demo


As we move towards richer interface designs for HMDs, I’ve decided to create a robust development pipeline for 3D modeling, animation and IxD programming. We decided to use zSpace displays as a prototyping platform, along with Unity3D as a programming environment.

The following video shows our implementation of the Unity Survival Shooter game into the zSpace platform. We did this as an exercise in our channel, and it was so cool that we decided to share it. The video was made by Alexander Dyck, one of my students at the University of Manitoba.

Enjoy!

February 2, 2015 in Interaction Design, Prototyping.



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