Consumed Endurance (CE) – Measures Arm Fatigue during Airborne Interactions

If you’re working on mid-air interactions or hand gestures to interact remotely with a computer, or to create the next augmented reality (AR) gadget, then you’re bound to find that your novel ironman-like interface in mid-air undulating with hands is VERY tedious . And that’s no small matter. Known as the gorilla arm effect, this…

User onboarding for startups: A comprehensive guide

For startups, getting onboarding right can be the difference between winning long-term customers and struggling to stay afloat. Early adopters often determine the long-term success of a product, and user onboarding is your best opportunity to engage, educate, and convert them. But you already know that—that’s why you’re here. In this guide to user onboarding…

Europe NATS 24 | Juan David Hincapié-Ramos

This is certainly one of the most beautiful data visualizations I have ever come across. It combines a lot of things I love like flying, travel and geography. Most importantly, it shows air travel patterns (like toll roads) that we know exist, but never actually see. March 31, 2014 in Information Visualization, Interaction Design. Game…

3 product personalization horror stories (and how to avoid them)

Personalized messages get results. But existing tools limit your ability to drive engagement, adoption, and retention. Products that do not grow will die. And dead products don’t give good results (unless they turn into zombies 🧟). What’s worse, there is no “quick fix” or “one size fits all” guide to achieving the growth, engagement, and…

tPad: Designing Mobile Interactions with Transparent Views

Mobile devices with transparent screens have long been the focus of concept designs and visions of the future of interactive technology. Taking the lead in commercializing such devices, several manufacturers have released very basic phones like the Lenovo S800, but to no avail. Transparent phones present new challenges such as battery location or the perception…

How financial services companies can optimize employee onboarding with Pendo

Automated, data-driven in-app support succeeds where one-time training sessions fail. Driving increased efficiency and productivity is something any business should do. But with complex regulations, complicated products, and ever-evolving technology, things can get very complicated in the world of financial services. The question arises: How can companies in this dynamic field ensure their employees are…

Unity3D + zSpace: Survival Shooter Game Demo

As we move towards richer interface designs for HMDs, I’ve decided to create a robust development pipeline for 3D modeling, animation and IxD programming. We decided to use zSpace displays as a prototyping platform, along with Unity3D as a programming environment. The following video shows our implementation of the Unity Survival Shooter game into the…

Join us in conducting HCI research at Lenovo R&T

Want to join the world’s largest PC manufacturer to push the next generation of interactive devices? #HCI #Lenovo #Innovation #ARVR #AI Are you interested in creating technological innovations and seeing them become real products? Do you want your research to reach millions of users and improve their lives? Join us in the Lenovo R&T Human-Computer…

Reliving Pendomonium 2024: Day two highlights

Day two of Pendomonium kicked off with sunny weather and a great keynote presentation from Katie DeGraaf, Senior Vice President of Product and Design at General Motors. In his session, he guides participants through the product development landscape, particularly in industries that are transitioning to adopting modern product practices. Product development is expanding beyond traditional…

World-wide AR Cloud on Google Maps

This post is long overdue, and it’s about my move to Google to work on the first world-scale example of AR Cloud within Google Maps. Cloud AR is very interesting and I think is very important for AR. May 23, 2020 in Other, Uncategorized. Game Online Gaming Hub A gaming hub can refer to a…